Mountie Mick's Death Ride
Platform: Commodore 64
Gametype: Undefined
_________________________

Description

A Mountie, the colloquial word for a member of the Royal Canadian Mounted Police, is a member of the national police in Canada. Mick is such a Mountie, who needs to survive the "Deathride" on an "Iron Horse". Thereby he carries the typical red-black parade uniform. In Mountie Mick's Deathride the infatiguable Mick disturbs the McClusky gang in robbing the Trans-Canadian-Express. The gang takes flight over the rooftops of the train, but Mick is always on their heels. During this a lot of dangers lurk, such as emissive gas from leaking tank wagons, dangerous loads, grenades, dark tunnels, crazy elks and the attacks of the gang. Mick has not much time to catch the gang, as he will disappear from the screen to the right together with the moving train and lose one of his three lives, if he does not move fast enough towards the head of the train. Altogether he has to fight over 9 trains, whereby he gets from one train to the next with the help of a small trolley.


 Design



Graphics: While the train drives over the screen to the right, the background with the Rocky Mountains also scrolls slowly to the right. By this the design gets a certain perspective. All possible colours are used. The single wagons of the train vary every now and then (tank wagon, boxes, car transport, ...) and also add an optical diversification to the game. In the foreground you see a fence most of the time, but also sometimes a river with a passing boat, from which they also shoot at Mick.
Sound: During the game you also hear music, a composition by Ben Daglish, in which the typical "tsh", "tsh", "tsh" of a train was inserted adequately. Great!


 Hints


The 9 levels:
Train 1: 5 wagons
Train 2: 8 wagons
Train 3: 10 wagons
Train 4: 13 wagons
Train 5: 15 wagons
Train 6: 21 wagons
Train 7: 27 wagons
Train 8: 33 wagons
Train 9: 36 wagons
The displays in the lower part of the screen:

Display area

Top:
Level (train 1 to 9)
Number of lives
Points
Bottom:
Loading level of the torch light battery
Picked up items (grenade, gas mask, ...)
Number of available bullets
Other ammunition
Right down at the bottom you see the full length of the train. Mick is on the red/yellow flashing wagon. A yellow wagon ...? A red wagon ...?

Controls for the joystick:
The game can be controlled by joystick in port 1 or 2, there are always both ports active. Normally you shoot with the fire button, in ducked position Mick lays down a grenade which explodes after a short time. You can also simply jump on a bandit to defeat him. If you are out of ammunition, it is the only thing left, except for finding an ammunition box or committing suicide.

Controlling with keyboard:
A  - up (jump)
Z  - down (duck)
O  - left
P  - right
SPACE  - fire
T  - torch on/off
G  - put on/off gas mask
M  - music on/off
H  - pause
S  - suicide
Q  - end game

Operation instructions:
You can walk along the train at the top or the bottom, if the wagon is not shut.
There are ladders not only at the start or the end of a wagon but also sometimes in the middle. You can climb them up and down.
Most of the time you jump from wagon to wagon or box to box by pressing jumping up and into the desired direction at the same time. But if you stand directly in front a box or between two boxes, then simply steer up and Mick will climb up.
Mick can also shoot while jumping, first up, then while he moves up, press the fire button. As soon as he has arrived at the top, the shot will be released.
To move the trolley you have to steer up and down constantly.

Points:
Shot bandit: 100 points



Solution

Shoot faster than the enemy or avoid the bullet 
Bug 
You cannot continue in level 7. The path is blocked by a car. This seems to be a mistake in the game. Fortunately, there is another bug, which annuls the other: If you are fast enough and move our Mick to the left side of the screen (to the far left, until it doesn't go on any more) and then go even further he will go through the wagon (and other obstacles). But be careful, Mick should stop walking where there is free space, as he will get stuck e.g. in a box.





http://www.c64-wiki.com/index.php/Mountie_Mick%27s_Deathride
